While Yu-Gi-Oh provides most variety in its deck archetypes and different mechanics, MTG offers all that in addition to multiple fleshed-out game modes that even allow multiplayer. Sure, it's always less complicated to play one-on-one, but multiplayer offers a whole new experience that can change up a game that you're very familiar with. There is a way to play one game of Yu-Gi-Oh with multiple players, but the way MTG sets it up is much less complicated to learn. So if you ever wondered which game would be better to play with multiple players, MTG takes the cake, as the system and rules it has feel much more solid overall.
Dominic Nordtveit is a young video-game enthusiast, music lover and aspiring bartender based in Os, Norway. While he has not worked as a writer before, only as a greeter of tourists, he always wanted a job that would rely on his love for video-games.
Although he has many hobbies, some of which have come and gone, playing video-games is something that has been a part of his life since very early childhood.
Soon-to-be graduate of the University of Bergen's comparative politics studies. Share Share Tweet Email. Magic: The Gathering. Dominic Nordtveit 47 Articles Published. When dueling, you'll be pulling out your phone for more than a few calculations; you can probably mentally calculate most Magic values. Now, video game and online versions of YGO will handle the statistics for you, but it's still a nice advantage MTG enjoys over its competitor.
In addition, the trait keywords of Magic trample, haste, protection, etc. Want your creature to be able to avoid summoning sickness and swing the turn it arrives? Rather than type it all out, cards can just slap the "haste" key term in and they're good to go! Face-down cards, often traps, are a unique mechanic Yu-Gi-Oh introduced.
Traps must be set on the field face-down and can't be activated until the next turn, but their instant speed allows you to disrupt your opponent even on their turn. Quick-play spells do the same; but that's the thing—you never know if a face-down is actually a trap waiting to be sprung or a simple bluff spell that can actually only trigger on its controller's turn. True, Magic has instants, counters, and tap abilities that can activate on your opponent's turn, and while these are good mechanics, it's just not quite the same as the beautifully malicious mind games that traps allow.
Hard to beat seeing your opponent sweat when you set three game-ruining cards except only one is actually a trap, but they don't know that face-down. Magic also has a few "morph" cards that can be cast as face-down creatures, but these are few and far between.
A point to each for this one. If you're like me and live in the US, Magic: the Gathering is the dominant tcg, likely because of its American-based brand, Wizards of the Coast.
If you're a Magic player and live in the States, you've got plenty of official tournaments to participate in and rivals to play; if you're a Yu-Gi-Oh fan, you've still got a respectable English arena as well as multiple foreign venues. We've seen several strengths of both series, and I cherish both as stupendous customizable strategy games. Call me nostalgic for my childhood, but I'll take affordable cards over better art plus YGO art has come a long way , a greater global impact over one regional monopoly, and the satisfaction of no resource cards over the depth of including them.
Also, since I prefer 1v1, Magic's multiplayer functionality doesn't appeal to me as much as it does other fans. YGO has contributed not only an awesome card game, but a stellar soundtrack and great television programs to my life. This one was exceptionally close, and if you disagree, that's fine! I'm glad trading card games have adopted such a prominent role in our society, and as much as I enjoy Yu-Gi-Oh, I fully admit Magic and even Pokemon and Force of Will harbor several advantages over it.
With many different cards games bearing separate entrance bars, there's bound to be a card game for your group out there, whether it's Uno or Magic, and I hope you get to experience the bliss of collecting, playing, winning, and even losing with your favorite cards! While the "epicness" of Yugi artwork is not without its appeal the diversity of mtg creatures and lore it draws from is far greater.
Monsters, mutants, dragons, constructs, gods? Kor, Slivers, Lovecraftian horror, merfolk, werewolves Look I'm not even bringing up simic. Or Lhurgoyfs XD. Like you said in the beginning, art is subjective, but I would argue that YuGiOh not only has better artwork, but also more diverse designs. Not to deny Magic's monster diversity, but I think YuGiOh would be the winner since you can have a Kaiju, Robot, awesome dragon and a literal god all in the same game. While on the subject of gaming paraphernalia, none come as close to that savory science fiction that we gamers love as the breathtaking holograms that are present in the world of Yu-Gi-Oh!
This has led to some amazing digital representations of the most prolific cards that ever existed and ended up being one of the most influential aspects of the entire show.
This makes Yu-Gi-Oh! There is no shortage of insulting jokes when it comes to the head creators Matt Stone and Trey Parker of South Park infamy, and fans of Magic found that out the hard way. Appearing as a plot device in the 18 th season of the Comedy Central show, the show did a fantastic job at portraying an unflinching look at the competitive world of Magic.
It might be seen as an umbrella episode to target all card games, but there was no mention of another game outside of Magic. Sure, it might be considered somewhat of an honor to be immortalized in the iconic show, but we have a resounding feeling that Konami is a little relieved that they did not suffer the same satirical fate as their long-standing rival. As mentioned in the entry that covered the dominance of the Yu-Gi-Oh! Unfortunately for Magic fans, there are no main protagonists that could provide the iconography to rival Yu-Gi-Oh!
One of the biggest points of discussion for Yu-Gi-Oh! While Magic is touted as having a deeper set of mechanics to go with the game, a big detractor is the length that these games can go on for.
The average Magic game runs around 30 minutes to an hour, while the average Yu-Gi-Oh! Some duels can even end in less than 10 minutes, making it an exhilarating game to play over and over again as there are so many ways that the duels can go. Having to wait an hour just get a win over a friend seems like a reasonable way to waste time when there is a much faster and satisfying game in Yu-Gi-Oh!. Plus, this makes Yu-Gi-Oh! The pieces of cardboard that provide the lifeline of the two trading card games are fairly similar in design and distribution, but there is one aspect of Magic that makes Yu-Gi-Oh!
Magic cards are significantly larger in size and while the difference is minuscule to the untrained eye, that extra bit of space ends up being quite cumbersome when carrying a plethora of cards. Sure, it is a small complaint in the grand scheme of things but there is no denying the convenience of carrying a deck of Yu-Gi-Oh! That is the kind of difference that has made Yu-Gi-Oh! Not only does Yu-Gi-Oh! That kind of cultural impact is literally immeasurable and it ushered in a new era for entertainment on the globe.
Sure, Magic has more players but that might be because of its stature as the first trading card game of all-time, whereas Yu-Gi-Oh! Outside of averages, however, it is absolutely possible to build a competitive Yu-Gi-Oh!
It is all about the game, and how you play it. Ultimately, my impressions of the Yu-Gi-Oh card game are that it seems like not only are the rules simplified, but the strategy seems somewhat simplified as well.
Yu-Gi-Oh game logo. Pot of Greed lets you draw two additional cards. Blue-Eyes White Dragon is a really good type of dragon. You've activated my trap card! Published in Articles. Tagged under yugioh. Jim Avery. Become a Patron! Dallas Website Design. Contact Us.
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